Microsoft Hololens Setup & Demo
Microsoft Hololens Setup & Demo
Hardware:
- HoloLens headset
- Power cord
- To turn on the Hololens, there is a small button at the far back left of the headset.
- Hold the button for at least 3 seconds for it to turn on.
- To turn the Hololens off, hold the power button again or if you tap the power button, it will go into sleep mode.
- The Hololens will not connect to the internet via Campus-Air, so you will need to connect via a separate router.
- The volume control / brightness control buttons are shown on a diagram:
Software:
- To experience the clearest hologram; if you’re looking at a flat surface, stay at least 2 ft away from that surface.
- The best solution is to look in an open area where there are no flat surfaces obstructing the hologram as it can cause black tears in the hologram.
- If you want to compile a Unity Project that is HoloLens compatible, make sure that IL2CPP UWD is installed through the Unity Hub installer as well as going to Build Settings → Switching to UWD and choosing ‘Hololens’ as your platform
- The recommended version of Unity is 2018.2.8f1 or above as it supports IL2CPP and UWD.
- To disable spatial perception tracking, go to edit → project settings → player → publishing settings → untick Spatial Perception:
- To broadcast what you’re seeing on the HoloLens to a Microsoft phone or PC, download https://www.microsoft.com/en-us/p/microsoft-hololens/9nblggh4qwnx?activetab=pivot:overviewtab **note you must have Windows 10
- Any app can be opened via voice command. For example if you wanted to open up Microsoft Edge, just say “Microsoft Edge”, given that you’re on the home page.
- The easier way to open an app or perform an action on the cursor is by hand movements.
To install the required libraries follow these steps:
- Go to https://unity3d.com/get-unity/download
- Click on this:
- Click on download:
- Scroll down and click on this for Hololens compiling:
- As well as this:
Closing Applications:
- If you want to close an app, use the ‘Bloom Gesture’ that will minimize all apps and bring you to the home page.
Simple Interactions:
- To ‘click’ on an object, whether it be a button, etc. Put one finger in front of the hologram and pinch it quickly to your thumb (as shown in the example below)
Game Development Requirements:
- Unity
- Visual Studio (latest version)
***Clicker here for a guide onto development of a simple target practice game: https://blogs.msdn.microsoft.com/uk_faculty_connection/2017/06/11/an-introduction-to-mixed-reality-game-development-with-hololens-and-unity/